Modding FAQ:
Jon8RFC's Modding "Frequently Asked Questions"
Howto, with hex offsets: (tutorial, kinda)
Jon8RFC's AimRes.dll, Buddyui.ocm, icbmui.ocm HOWTO for AIM
Default AimRes.dll & buddyui.ocm & icbmui.ocm files:
For AIM 4.8.2790 - 5.9.6089 (too many to count)
Index of /aim/default_3
Ad-removers
For all AIM 5.0.xxxx - 5.9.xxxx
AIM Ad-Removal
Ad-removal instructions for 6.0/Triton
For AIM6.0/Triton
http://www.bigblueball.com/forums/211023-post1.html
AIM installers I've collected:
Index of /aim/versions
(cleaning up and checking others)
Default files are
ALL version-specific compiled files from each installation. For instance, AIM 5.5.3595 - 5.5.3599 uses the same AimRes.dll, but each AimRes I have up for download is the compiled version from each specific AIM installation. The AimRes.dll for 5.5.3595 has the build number of 3595, 5.5.3598 has build number 3598, etc. This is done for ALL of the default files I have up, I did this so that everything is 100% perfect and legit, so no possible problems can occur from the file itself, such as trying to boot up AIM.
The installers have all been renamed to
Install_AIM_X.X.XXXX.exe format if they weren't already.
Default files are served up by major & minor version (ie, 5.5), then build number (ie 3572), then the folder "originals", then the files themselves zipped up individually. ie:
Code:
http://jon8rfc.homeip.net/aim/default_3/5.5/3572/originals/AimRes.zip
The folder "originals" exists because that's my scheme for saving AIM defaults and edits that I keep. I might end up adding my, or others', edited files in the folder "edited" in the future, so it's handy to have that option ready without needing to move a bunch of stuff.
Installers are served up by major & minor version (ie, 5.5), then the installers themselves in original exe form. ie:
Code:
http://jon8rfc.homeip.net/aim/versions/5.5/Install_AIM_5.5.3572.exe